Cheats for virtual villagers 5
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When the stew is complete, the villager will move the cauldron off the fire. 4) Drop a villager on the cauldron again, and he or she will go get food to add to the stew. Each stew requires a total of 3 herbs, in any combination. The steps to make a stew are: 1) Drop a villager on the cauldron to put the cauldron on the fire 2) Drop a villager on the cauldron again, and he or she will go get water for the stew 3) Drop a villager on any of the mastered plants, and the villager will gather herbs for the stew. To make stew, you will need to have purchased Level 2 of Exploration Tech, retrieved the cauldron from the wood pile, mastered at least one of the special plants, and started a fire in the fire pit. Puzzle 9 is the ability to make various stews for your villagers. After you purchase Level 3 of Culture Tech and have completed Puzzle 4, drag a villager to the vine-covered wall and they will begin cutting away the vines. Puzzle 8 is the removal of the vines that cover the wall on the east side of the village. Once sufficient fish have been placed in the ocean, the algae will once again be under control and the villagers will have unrestricted fishing. After purchasing Level 3 of Farming Tech, take a master farmer or master scientist to the pond, where they will collect algae-eating fish that they can use to repopulate the ocean. Puzzle 7 is the elimination of the algae in the ocean that was caused by over fishing. That villager will become an Esteemed Elder, and a totem will be created to commemorate their new status in the village. Puzzle 6 is completed when you have sufficiently trained a villager to become master in three skills. The plants are (beginning in the northwest part of the village and moving clockwise): the odd-looking plant immediately to the left of the very dry grass, the blue flower between the thorns and the rocks, the small lavender flower at the northern edge of the graveyard, the black flowers near the waterfall, the bright reddish flowers south of the dam site, and the large orange-red flower at the south edge of the village. Drag a villager to each of them and watch for the message that each has been mastered. Puzzle 5 is completed when your villagers learn mastery of six special plants located in various parts of the village. Your scientist will need to make a second trip to finish the tools, so take him to the twisted wood and vines to get the necessary materials. After purchasing Level 2 of Exploration Tech, drag a master scientist to the northern part of the village where he will see something among the rocks near the twisted pieces of wood and vines. Puzzle 4 is the fashioning of special cutting tools that will be needed to cut away vegetation in some parts of the village. The scarecrow requires two trips to complete, so make sure that you finish the construction, or your crops will not be protected. Drag an adept or master farmer to the twisted pieces of wood and vines that are located in the northern portion of the village. Puzzle 3 is a scarecrow that an adept farmer can construct in order to protect the crops from the birds.
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You will see a message, "He/she could probably build a dam here." After you purchase Level 2 of Engineering Tech, drag a villager to the rocks that are in the middle of the lower portion of the stream. Puzzle 2 is the construction of a dam that will divert water from the stream to an area that can be used for farming. You will need to replenish the firewood periodically to keep the fire from going out. Once the firewood and dry grass have been placed in the fire pit, drag a villager there to light the fire. After the wood is placed in the fire pit, take a villager to the very dry grass that can be found to the west of the coconut trees. Drag one of your villagers to the pile of dry wood in the southwest part of the village to gather firewood. Puzzle 1 involves building a fire in the fire pit.